Search results for "Online Communities"

showing 10 items of 11 documents

Defence strategies in an online community of caregivers

2021

Purpose The purpose of this paper is to understand caregivers’ discursive constructions and responses to their unwanted (family and social) role as resulting in exchanges on social media. Online group platforms are understood as particularly suitable for the expression of intimate feelings among adults, for meeting and exhibiting stigma issues, and for the circulation of information and support (Suler, 2004; McCormack, 2010; Pounds et al., 2018). Design/methodology/approach This paper draws from digital Conversation Analysis (Giles et al., 2015), and considers data after combining quantitative (corpus analysis) and qualitative methods, from a critical discourse analysis perspective. The St…

Community and Home Carebusiness.industryonline communities discourse analysis caregivers informal caregivers defence strategiesPublic relationsbusinessPsychologyOnline communityGerontologySettore L-LIN/12 - Lingua E Traduzione - Lingua Inglese
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Towards realistic artificial benchmark for community detection algorithms evaluation

2013

Many algorithms have been proposed for revealing the community structure in complex networks. Tests under a wide range of realistic conditions must be performed in order to select the most appropriate for a particular application. Artificially generated networks are often used for this purpose. The most realistic generative method to date has been proposed by Lancichinetti, Fortunato and Radicchi (LFR). However, it does not produce networks with some typical features of real-world networks. To overcome this drawback, we investigate two alternative modifications of this algorithm. Experimental results show that in both cases, centralisation and degree correlation values of generated networks…

FOS: Computer and information sciencesPhysics - Physics and Societypreferential attachmentComputer Networks and CommunicationsComputer science[INFO.INFO-OH]Computer Science [cs]/Other [cs.OH]FOS: Physical sciencesvirtual communitiesPhysics and Society (physics.soc-ph)01 natural sciences010305 fluids & plasmasEducation0103 physical sciencescommunity detectionbenchmarking010306 general physicsSocial and Information Networks (cs.SI)CommunicationComputer Science - Social and Information Networkscomplex networksweb based communitiesonline communitiesconfiguration modellingIdentification (information)LFR benchmarkBenchmark (computing)[ INFO.INFO-OH ] Computer Science [cs]/Other [cs.OH]community structureAlgorithmtopological propertiesSoftware
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Online Communities and Gambling Behaviors : a Systematic Review

2022

Abstract Purpose of Review The internet and virtual environments have enabled the formation of online communities around a variety of interests. Online communities focused on gambling are increasingly popular and attract users to interact and share ideas and experiences with likeminded others. This study reviews evidence from the latest research examining the role of online communities in gambling behaviors and gambling problems. Recent Findings A systematic literature search resulted in 17 studies. Research shows that online communities are used for diverse reasons like discussing gambling experiences and problems, sharing tips, and celebrating winnings with others. These reasons of online…

Internetpelaaminenverkkoyhteisötsosiaalinen vuorovaikutusvirtuaaliympäristöongelmapelaaminenonline communitiesgamblingpelihimoPsychiatry and Mental healthClinical Psychologyproblem gamblingsystematic reviewriippuvuuspelaajatkokemuksetrahapelitonline groupskannustussystemaattiset kirjallisuuskatsauksetuhkapelit
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Social Ecological Model of Problem Gambling : A Cross-National Survey Study of Young People in the United States, South Korea, Spain, and Finland

2021

Problem gambling among young people is an emerging trend globally. The online environment in particular offers various possibilities for gambling engagement. This is the first cross-national survey study using the social ecological model to analyze problem gambling, especially in the online context. The study aimed to analyze how different social ecological spheres explain problem gambling. Participants were young people aged 15–25 in the United States (n = 1212), South Korea (n = 1192), Spain (n = 1212), and Finland (n = 1200). The South Oaks Gambling Screen (SOGS) instrument measured problem gambling. The regression models analyzed problem gambling with measures of intrapersonal, interper…

MaleHealth Toxicology and Mutagenesislcsh:Medicine030508 substance abuseonline casinosConformitypelihimo0302 clinical medicinenuoret030212 general & internal medicineadolescents10. No inequalityadvertisingFinlandmedia_commonimpulsiivisuus1. No povertyConsumer debtRegression analysisapplied_psychology3142 Public health care science environmental and occupational healthonline communities5141 SociologyvelkaantuminenSocial ecological modelmedicine.symptom0305 other medical sciencePsychologySocial psychologyIntrapersonal communicationAdultAdolescent515 Psychologymedia_common.quotation_subjectverkkoyhteisötimpulsivityContext (language use)Interpersonal communicationsocial ecological modelImpulsivityArticleYoung Adult03 medical and health sciencesvertaileva tutkimusRepublic of KoreamedicinerahapelitHumansInternetlcsh:Rpathological gamblingemerging adultsPublic Health Environmental and Occupational HealthongelmapelaaminenUnited StatesBehavior AddictivemainontaSpainGamblingconsumer debt
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In rete la cucina è politica. Alcuni modelli di analisi e uno studio di caso.

2013

Gastronauti e chowhounds, ghiottoni, gourmand e gourmet, in una parola foodies: l’attuale megatrend culinario deve molto alle pratiche di socializzazione su Internet. Di cibo, in rete, si comincia a scrivere fin da subito (i board di Chowhound, per esempio, aprono i battenti già nel 97), la qual cosa dice anche molto su quanto la “grande conversazione” sia debitrice del discorso gastronomico. Il cibo e le chiacchere su Internet si presentano, infatti, come intrinsecamente legati, classico binomio inscindibile. In tutto il mondo, blogger e storyteller culinari diventano, pertanto, autori di culto, in grado di generare schiere di fedeli lettori pronti a seguire il proprio beniamino ovunque, s…

Social Media Semiotics The Internet Social Media and Collaborative Technologies Social Networking Cavoletto di Bruxelles Food Politics Politics Semiotics of Food Anthropology of Food Food and Nutrition Foodblogs Food Bloggings Social Webbings & Other Emergent Writing/Reading Forms Bloggers Blogs Blogging the Blogosphere Blogs Online Communities of Practice Online Communities Sociosemiotics Social SemioticsSettore M-FIL/05 - Filosofia E Teoria Dei Linguaggi
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From the Blogosphere into Real Politics: The Use of ICT by the Five Star Movement

2014

Research on ICT and the public discourse often focuses on how ICT can be used to increase citizen participation in political decision-making processes. The Italian Five Star Movement (5SM) represents a novel approach to using ICT to include citizens, and a big challenge for the traditional political actors. The 5SM was initiated outside the established political systems, with the use of Internet tools as cornerstones to promote political actions based on the directly expressed will of citizens. In this paper, based on an exploratory case study approach and informed by the introduction of E-Democracy models, we investigate the role of ICT in various phases of the 5SM, from its birth through …

business.industryParliamentMovement (music)media_common.quotation_subjectStar (game theory)BlogosphereDirect democracyComputingMilieux_LEGALASPECTSOFCOMPUTINGE - participationPublic relationsTransparencyE - DemocracyPoliticsInformation and Communications TechnologyPolitical scienceThe InternetOnline Communitiesbusinessmedia_common
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Tensions in Online Communities: The Case of a Mass Size eParticipation Initiative

2017

Part 4: Critical Reflections; International audience; While Online Communities (OCs) are increasingly used to involve people in organizations and societies, few studies focus on how OC influence political decision making within eParticipation initiatives. This issue is explored through an interpretive case-study of the Italian Five Star Movement (M5S), a mass-size eParticipation political initiative recently founded by private citizens. The use of OCs is a common strategy to involve groups of people to easily connect on-line, cooperating on common and shared interests. We here focus on understanding the internal and external forces influencing on the OCs, to better understand how to manage …

business.industry[SHS.INFO]Humanities and Social Sciences/Library and information sciences05 social scienceseGovernmentPublic relationsTensionsSocial groupPoliticsOnline communitiesFive start movementPolitical scienceeParticipation0502 economics and business[INFO]Computer Science [cs]0509 other social sciences050904 information & library sciencesbusinessResearch question050203 business & management
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“I Am Your Fan; Bookmarked!” Members’ Identification Development in Founder-Led Online Communities

2019

In this study, we present the findings from an inductive and interpretive case study of a founder-led online community (OC), exploring how members’ identification develops within the community over time. Using a longitudinal study of an OC that was founded by a reputable individual, it is shown that members were first attracted to the OC through their affective and cognitive identification with the founder; however, over time, they developed identification through social interaction with other members. The findings show that this transformation was enabled by the founder’s communication behavior, which not only led to inspired and engaged members but also to the emergence of new leaders who…

jäsenyysfounder-led communitiesverkkoyhteisötmembershipyhteisötonline communitiesComputer Science ApplicationsWorld Wide WebidentificationidentifiointiIdentification (biology)Sociologyfounderjohtajatemergent leadersInformation SystemsJournal of the Association for Information Systems
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Four essays on IT users' psychological states and behaviors

2016

This dissertation is intended to study information technology (IT) users’ psychological states and behaviors. It consists of four essays. The first essay examines how people react to social networking services (SNS). In this essay, we attempted to extend the existing model, which includes dedication- and constraint-based mechanisms, by additionally including the obligation-based mechanism underlying SNS-related behavior. The second essay is designed to investigate individuals’ smartphone use. In particular, we focused on the role of smartphone addiction in shaping individuals’ perceptions about their smartphone. The third essay is about online community behavior. Drawing on the model of eng…

non-work-related computingverkkoyhteisötsosiaalinen mediasitoutuminennettiriippuvuusonline communitiesälypuhelimetsmartphone addictionsocial networking services (SNS)käyttäytymismallitriippuvuusajankäyttötyytyväisyystyöntekijätkäyttäytyminen
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How do online communities matter? Comparison between active and non-active participants in an online behavioral weight loss program

2016

This paper contributes to the discussion on the potential of different social media platforms in health behavior change programs. More specifically, it compares the outcomes of participation in different online community platforms in an online behavioral weight loss program. Results show that active participants on online community platforms perceive their service experience more positively, follow instructions more precisely, have a more positive perception of achieving their goals, and also feel that they receive more social support than do those who do not actively participate in online community channels, although no differences were found related to weight loss itself. Furthermore, int…

obesity020205 medical informaticsverkkoyhteisötmedia_common.quotation_subjectsocial mediasosiaalinen mediaterveydenhoito02 engineering and technology03 medical and health sciencesSocial support0302 clinical medicineArts and Humanities (miscellaneous)health behaviorPerceptionHealth care0202 electrical engineering electronic engineering information engineeringSocial media030212 general & internal medicineta518ta315ta512General Psychologymedia_commonOnline participationbusiness.industryBehavior changeService providerOnline communityhealth careonline communitiesHuman-Computer InteractionlihavuusbusinessPsychologySocial psychologyComputers in Human Behavior
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